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  • The LevelPlay SDK is decoupled from network adapters
  • Unity LevelPlay
    • The Performance report has been revamped (Jan ’25)
    • BIGO Ads and Verve now live on LevelPlay (Dec ’24)
    • The LevelPlay SDK is now decoupled from network adapters (Nov’ 24)
    • Multiple ads are here in open beta (Nov ’24)
    • Upgrades to the Ad Quality Notifications page (Nov ’24)
    • Yandex Ads now available as an in-app bidder (Nov ’24)
    • Start serving native ads on LevelPlay (Nov ’24)
    • Automate your Liftoff Monetize bidder setup (Aug ’24)
    • Moloco available as an in-app bidder on LevelPlay (July ’24)
    • New home page for your Unity growth data (July ’24)
    • New LevelPlay platform pages (May ’24)
    • Important updates on your A/B tests (May ’24)
    • Advanced keyword search and multi-select results in Ad Quality (Jan ’24)
  • Monetization
    • New interstitial ad tech boosts performance (Dec ’23)
    • Two-step verification for payments
  • User acquisition
    • Introducing the Campaign API suite (Feb ’24)
    • Introducing the tCPA optimizer (Feb ’24)

The LevelPlay SDK is decoupled from network adapters

The LevelPlay SDK no longer requires 1:1 compatibility with network adapter versions. This means you have the flexibility to update your SDK without updating your adapters—and vice versa.

In addition, the LevelPlay Network Manager in the Unity Editor now shows you which adapters require an SDK update and which are optional for easier integration management.

Minimum requirement: SDK 8.4.0

Upgrade your SDK: Unity | Android | iOS