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  • Start serving native ads on LevelPlay (open beta)
  • Unity LevelPlay
    • The Performance report has been revamped (Jan ’25)
    • BIGO Ads and Verve now live on LevelPlay (Dec ’24)
    • The LevelPlay SDK is now decoupled from network adapters (Nov’ 24)
    • Multiple ads are here in open beta (Nov ’24)
    • Upgrades to the Ad Quality Notifications page (Nov ’24)
    • Yandex Ads now available as an in-app bidder (Nov ’24)
    • Start serving native ads on LevelPlay (Nov ’24)
    • Automate your Liftoff Monetize bidder setup (Aug ’24)
    • Moloco available as an in-app bidder on LevelPlay (July ’24)
    • New home page for your Unity growth data (July ’24)
    • New LevelPlay platform pages (May ’24)
    • Important updates on your A/B tests (May ’24)
    • Advanced keyword search and multi-select results in Ad Quality (Jan ’24)
  • Monetization
    • New interstitial ad tech boosts performance (Dec ’23)
    • Two-step verification for payments
  • User acquisition
    • Introducing the Campaign API suite (Feb ’24)
    • Introducing the tCPA optimizer (Feb ’24)

Start serving native ads on LevelPlay (open beta)

As part of the all-new LevelPlay, you can now serve native ads (open beta) to enhance your monetization efforts. Native ads look and feel like a natural part of your app, helping you deliver a premium user experience.

Minimum recommendation: ironSource SDK 7.9.1

Update your app’s integration to get started with the native ads.

Android | iOS | React Native | Flutter