Boost banner performance with new ad sources
Unity LevelPlay now supports native ads demand from Google AdMob and Ad Manager via banner ads. This will help increase banner performance by enabling you to access both Google’s native and banner demand.
Get started by going to the SDK networks page and activating the Google AdMob Native and Google Ad Manager Native networks (Ad Mob and Ad Manager must be activated first to see native networks).
Minimum requirements: ironSource SDK 7.2.6+, AdMob Adapters 4.3.33 (Android), 4.3.38 (iOS), 4.3.44 (Unity)