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    • New interstitial ad tech boosts performance
    • Unity LevelPlay
      • The Performance report has been revamped (Jan ’25)
      • BIGO Ads and Verve now live on LevelPlay (Dec ’24)
      • The LevelPlay SDK is now decoupled from network adapters (Nov’ 24)
      • Multiple ads are here in open beta (Nov ’24)
      • Upgrades to the Ad Quality Notifications page (Nov ’24)
      • Yandex Ads now available as an in-app bidder (Nov ’24)
      • Start serving native ads on LevelPlay (Nov ’24)
      • Automate your Liftoff Monetize bidder setup (Aug ’24)
      • Moloco available as an in-app bidder on LevelPlay (July ’24)
      • New home page for your Unity growth data (July ’24)
      • New LevelPlay platform pages (May ’24)
      • Important updates on your A/B tests (May ’24)
      • Advanced keyword search and multi-select results in Ad Quality (Jan ’24)
    • Monetization
      • New interstitial ad tech boosts performance (Dec ’23)
      • Two-step verification for payments
    • User acquisition
      • Introducing the Campaign API suite (Feb ’24)
      • Introducing the tCPA optimizer (Feb ’24)

    New interstitial ad tech boosts performance

    LevelPlay has revolutionized interstitial performance with a powerful new tech that loads ads faster for maximum revenue—all automatically available with ironSource SDK 7.6.0+.

    With this new tech, you can expect:

    • Big ARPDAU uplift
    • More impressions per user
    • Up to 50% decrease in waterfall latency

    You can see the results for yourself in your LevelPlay reports and by viewing the waterfall latency measure in real time pivot.

    Upgrade your SDK

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