Interstitial Integration for Flutter
The ironSource Interstitial is a full-screen ad unit, usually served at natural transition points during the app lifecycle. We support both static and video interstitials. You can also serve interstitials through the ironSource Mediation platform.
- Make sure that you have correctly integrated the Flutter Plugin into your app. Integration is outlined here.
- Make sure to initalize the SDK using LevelPlay Initalization API.
- You can find the AdUnitID in LevelPlay dashboard. Learn more here.
- This documentation is relevant for SDK 8.4.0+. Documentation for legacy interstitial APIs (SDK 8.4.0 and below) can be found here.
Create Interstitial and Register to Events
The creation of the interstitial object should be done after receiving onInitSuccess callback.
The ironSource SDK fires several events to inform you of your Interstitial activity. To receive these events, register the listeners of the ad unit.
Make sure you set the listeners before initializing the SDK to prevent any loss of information.
LevelPlayInterstitialAd? _interstitialAd;
@override
void initState() {
super.initState();
_createInterstitialAd();
}
void _createInterstitialAd() {
_interstitialAd = LevelPlayInterstitialAd(adUnitId: [YOUR_AD_UNIT]);
_interstitialAd!.setListener([YOUR_LISTENER]);
}
Set Interstitial Listener
Implement the LevelPlayInterstitialAdListener in your code to get informed of ad delivery.
- It is recommended to set the listener before loading the interstitial ad.
- Please note that each interstitial ad should have its own listener implementation.
- Callbacks run on the main thread.
@override
void onAdLoaded(LevelPlayAdInfo adInfo) {
// Provided when the ad is successfully loaded
}
@override
void onAdLoadFailed(LevelPlayAdError error) {
// Provided when the ad fails to load. Ad Unit information is included
}
@override
void onAdDisplayed(LevelPlayAdInfo adInfo) {
// Provided when the ad is displayed. This is equivalent to an impression
}
@override
void onAdDisplayFailed(LevelPlayAdError error, LevelPlayAdInfo adInfo) {
// Provided when the ad fails to be displayed
}
@override
void onAdClicked(LevelPlayAdInfo adInfo) {
// Provided when the user clicks on the ad
}
@override
void onAdClosed(LevelPlayAdInfo adInfo) {
// Provided when the ad is closed
}
@override
void onAdInfoChanged(LevelPlayAdInfo adInfo) {
// Provided when the ad info is updated. Available when another ad has loaded, and includes a higher CPM/Rate
}
Load Interstitial Ad
To load an interstitial ad use loadAd.
_interstitialAd?.loadAd();
Show Interstitial Ad
Show an interstitial ad after you receive the onAdLoaded callback, using showAd.
- It is required to share Activity.
- If using placements, pass the placement name in the showAd API as shown in the Placements section below.
- Once the ad has been successfully displayed to the user, you can load another ad by repeating the loading step.
// Show ad without placement
_interstitialAd?.showAd();
// Show ad with placement
_interstitialAd?.showAd(placement: [YOUR_PLACEMENT]);
Check Ad is Ready
To avoid show failures, and to make sure the ad could be displayed correctly, we recommend using the following API, before calling the showAd API.
isAdReady – returns true if ad was loaded successfully and ad unit is not capped, or false otherwise.
isPlacementCapped – returns true when a valid placement is capped. If the placement is not valid, or not capped, this API will return false.
// Check that ad is ready and that the placement is not capped
if(_interstitialAd?.isAdReady() && !LevelPlayInterstitialAd.isPlacementCapped([YOUR_PLACEMENT])) {
_interstitialAd!.showAd(placement:[YOUR_PLACEMENT]);
}
Placements
We support placements pacing and capping for interstitial on the LevelPlay dashboard.
If placements are set up for interstitial ads, call the showAd method to serve the ad for a specific placement.
// Check that ad is ready and that the placement is not capped
if(_interstitialAd?.isAdReady() && !LevelPlayInterstitialAd.isPlacementCapped([YOUR_PLACEMENT])) {
_interstitialAd!.showAd(placement:[YOUR_PLACEMENT]);
}
Full Implementation Example of Interstitial Ads
// Start of the widget...
final LevelPlayInterstitialAd ? _interstitialAd = LevelPlayInterstitialAd(adUnitId: 'YOUR_AD_UNIT_ID');
@override
void initState() {
super.initState();
_interstitialAd ? .setListener(this);
_interstitialAd ? .loadAd();
}
@override
void onAdClicked(LevelPlayAdInfo adInfo) {
// Implement your logic here...
}
@override
void onAdClosed(LevelPlayAdInfo adInfo) {
// Implement your logic here...
}
@override
void onAdDisplayFailed(LevelPlayAdError error, LevelPlayAdInfo adInfo) {
// Implement your logic here...
}
@override
void onAdDisplayed(LevelPlayAdInfo adInfo) {
// Implement your logic here...
}
@override
void onAdInfoChanged(LevelPlayAdInfo adInfo) {
// Implement your logic here...
}
@override
void onAdLoadFailed(LevelPlayAdError error) {
// Implement your logic here...
}
@override
void onAdLoaded(LevelPlayAdInfo adInfo) {
// Implement your logic here, for example showing the ad
_interstitialAd ? .showAd();
}
// Rest of the widget
// End of widget...
LevelPlay Mediation Demo App
The Integration Demo application demonstrates how to integrate interstitial Ad Unit APIs in your app.
Download Flutter Demo Application
Done!
You are now all set up to serve interstitial ads in your application. Verify your integration with our Integration Test Suite.
Follow our integration guides to integrate additional Interstitial Ad networks or configure additional ad formats: