BIGO Ads integration guide

This guide will instruct you step-by-step on how to set Bigo live as an ad network on Unity LevelPlay.

Before you start Make sure you have correctly integrated ironSource’s Rewarded, Interstitial or Banner into your application.

Step 1. Create an Bigo account

Create an account with BIGO Ads here.

Step 2. Add your app in the BIGO Ads platform 

  1. Log in to the BIGO Ads developer management platform.
  2. Go to Inventory and select Apps and Sites in the leftside navbar.
  3. Click the Add button.
  4. Enter your app’s info, then click Submit.

Important! Once you’ve added your app, take note of the App ID. You’ll need this for setup on the LevelPlay platform later.

Step 3. Create bidding slot 

  1. Navigate to Inventory and select Ad Slots in the left sidebar.
  2. Click the Add button
  3. Select your App and Ad Format.
  4. Enter your Ad Slot Name.
  5. Under Auction Type, select Server Bidding.
  6. Click Submit

When you create an ad slot, BIGO Ads generates a corresponding ad slot ID. You can find it in the BIGO Ads Developer Management Platform in the Ad Slots section.

 The following parameters are required in the server bidding integration.

BIGOAds Parameter Description
App ID The unique ID of your app in the BIGO Ads platform
Ad Slot ID The unique ID of your ad placement in BIGO Ads platform
  • To locate your app and copy the App ID for your app:

  • Locate your Ad Slot ID by going to BIGO Ads dashboard and clicking Ad Slot in the left side nav bar  

Step 4. Activate BIGO Ads on the LevelPlay platform 

    • Log into your LevelPlay account and go to the LevelPlay side nav barSetup Networks
    • Locate BIGO Ads from the list of available ad networks and click Setup.Then enter the relevant information
    • Next, go to the Instances page, select the app on which you’d like to run Unity LevelPlay’s Mediation with BIGO Ads bidding.
    • Select BIGO Ads and enter the relevant information for Interstitial, Rewarded, Banner, and Native settings. Then click Save.

      The network will be active for your app.

          Step 5. Add the Bigo Adapter to Your Build

          Unity LevelPlay supports both Gradle dependencies and manual download mechanisms.

          Gradle

          1. Make sure the following Maven URL exists in your build.gradle script of your app module.
            repositories {
                mavenCentral()
                maven {url "https://android-sdk.is.com/"}
            }
            1. Add the adapter’s Maven name to your build.gradle script of your app module.

            implementation 'com.ironsource.adapters:bigoadapter:4.3.1' 
            implementation 'com.bigossp:bigo-ads:4.9.1'

            Done!
            You are now all set to deliver Bigo within your application!